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Merge pull request #5421 from MarianoGnu/issues

Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
This commit is contained in:
Juan Linietsky
2016-07-10 14:33:48 -03:00
committed by GitHub
4 changed files with 62 additions and 29 deletions

View File

@@ -725,9 +725,9 @@ void EditorNode::_get_scene_metadata(const String& p_file) {
}
void EditorNode::_set_scene_metadata(const String& p_file) {
void EditorNode::_set_scene_metadata(const String& p_file, int p_idx) {
Node *scene = editor_data.get_edited_scene_root();
Node *scene = editor_data.get_edited_scene_root(p_idx);
if (!scene)
return;
@@ -740,7 +740,7 @@ void EditorNode::_set_scene_metadata(const String& p_file) {
Ref<ConfigFile> cf;
cf.instance();
Dictionary md = editor_data.get_editor_states();
Dictionary md = editor_data.get_edited_scene()==p_idx?editor_data.get_editor_states():editor_data.get_scene_editor_states(p_idx);
List<Variant> keys;
md.get_key_list(&keys);
@@ -954,9 +954,9 @@ void EditorNode::_save_scene_with_preview(String p_file) {
}
void EditorNode::_save_scene(String p_file) {
void EditorNode::_save_scene(String p_file, int idx) {
Node *scene = editor_data.get_edited_scene_root();
Node *scene = editor_data.get_edited_scene_root(idx);
if (!scene) {
@@ -970,7 +970,7 @@ void EditorNode::_save_scene(String p_file) {
editor_data.apply_changes_in_editors();
_set_scene_metadata(p_file);
_set_scene_metadata(p_file,idx);
Ref<PackedScene> sdata;
@@ -1001,7 +1001,7 @@ void EditorNode::_save_scene(String p_file) {
return;
}
sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata());
sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata(idx));
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
@@ -1017,7 +1017,10 @@ void EditorNode::_save_scene(String p_file) {
if (err==OK) {
scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
set_current_version(editor_data.get_undo_redo().get_version());
if (idx < 0 || idx == editor_data.get_edited_scene())
set_current_version(editor_data.get_undo_redo().get_version());
else
editor_data.set_edited_scene_version(0,idx);
_update_title();
_update_scene_tabs();
} else {
@@ -1810,7 +1813,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
String args;
if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) {
Node *scene = editor_data.get_edited_scene_root();
@@ -1833,12 +1835,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
}
bool autosave = EDITOR_DEF("run/auto_save_before_running",true);
if (autosave) {
_menu_option(FILE_SAVE_SCENE);
}
if (run_settings_dialog->get_run_mode()==RunSettingsDialog::RUN_LOCAL_SCENE) {
@@ -1911,7 +1908,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
_save_scene_with_preview(scene->get_filename());
}
}
_menu_option(FILE_SAVE_ALL_SCENES);
editor_data.save_editor_external_data();
}
@@ -2167,6 +2164,19 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
} break;
case FILE_SAVE_ALL_SCENES: {
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
Node *scene = editor_data.get_edited_scene_root(i);
if (scene && scene->get_filename()!="") {
// save in background if in the script editor
if (i != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT) {
_save_scene(scene->get_filename(), i);
} else {
_save_scene_with_preview(scene->get_filename());
}
}// else: ignore new scenes
}
} break;
case FILE_SAVE_BEFORE_RUN: {
if (!p_confirmed) {
accept->get_ok()->set_text(TTR("Yes"));
@@ -5648,6 +5658,7 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/save_scene",TTR("Save Scene"),KEY_MASK_CMD+KEY_S),FILE_SAVE_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_scene_as",TTR("Save Scene As.."),KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S),FILE_SAVE_AS_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes",TTR("Save all Scenes"),KEY_MASK_ALT+KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S),FILE_SAVE_ALL_SCENES);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/close_scene",TTR("Close Scene"),KEY_MASK_SHIFT+KEY_MASK_CTRL+KEY_W),FILE_CLOSE);
p->add_separator();