1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fixes several resource leaks in ...

- gdscript
- gdscript_compiler
- regex
- android/export
- gles3/rasterizer (scene and storage)
This commit is contained in:
Crazy-P
2018-08-26 09:19:02 +08:00
parent 8c435a343e
commit e4af39cbc0
6 changed files with 48 additions and 6 deletions

View File

@@ -126,7 +126,10 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
GDScriptLanguage::singleton->lock->unlock();
#endif
ERR_FAIL_COND_V(r_error.error != Variant::CallError::CALL_OK, NULL); //error constructing
if (r_error.error != Variant::CallError::CALL_OK) {
memdelete(instance);
ERR_FAIL_COND_V(r_error.error != Variant::CallError::CALL_OK, NULL); //error constructing
}
}
//@TODO make thread safe
@@ -719,22 +722,36 @@ Error GDScript::load_byte_code(const String &p_path) {
FileAccess *fa = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!fa, ERR_CANT_OPEN);
FileAccessEncrypted *fae = memnew(FileAccessEncrypted);
ERR_FAIL_COND_V(!fae, ERR_CANT_OPEN);
Vector<uint8_t> key;
key.resize(32);
for (int i = 0; i < key.size(); i++) {
key.write[i] = script_encryption_key[i];
}
Error err = fae->open_and_parse(fa, key, FileAccessEncrypted::MODE_READ);
ERR_FAIL_COND_V(err, err);
if (err) {
fa->close();
memdelete(fa);
memdelete(fae);
ERR_FAIL_COND_V(err, err);
}
bytecode.resize(fae->get_len());
fae->get_buffer(bytecode.ptrw(), bytecode.size());
fae->close();
memdelete(fae);
} else {
bytecode = FileAccess::get_file_as_array(p_path);
}
ERR_FAIL_COND_V(bytecode.size() == 0, ERR_PARSE_ERROR);
path = p_path;
@@ -2097,7 +2114,7 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori
Error err = script->load_byte_code(p_path);
if (err != OK) {
memdelete(script);
ERR_FAIL_COND_V(err != OK, RES());
}
@@ -2105,7 +2122,7 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori
Error err = script->load_source_code(p_path);
if (err != OK) {
memdelete(script);
ERR_FAIL_COND_V(err != OK, RES());
}
@@ -2120,6 +2137,7 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori
return scriptres;
}
void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("gd");