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Update asset library editor plugin - new functionality and fixes
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@@ -61,7 +61,7 @@
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#include "plugins/sprite_frames_editor_plugin.h"
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#include "plugins/texture_region_editor_plugin.h"
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#include "plugins/canvas_item_editor_plugin.h"
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#include "addon_editor_plugin.h"
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#include "asset_library_editor_plugin.h"
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#include "plugins/spatial_editor_plugin.h"
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#include "plugins/sample_editor_plugin.h"
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#include "plugins/texture_editor_plugin.h"
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@@ -6378,7 +6378,7 @@ EditorNode::EditorNode() {
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add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
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add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
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add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
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//add_editor_plugin( memnew( AddonEditorPlugin(this) ) );
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add_editor_plugin( memnew( AssetLibraryEditorPlugin(this) ) );
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//more visually meaningful to have this later
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raise_bottom_panel_item(AnimationPlayerEditor::singleton);
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