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Unify usage of GLOBAL/EDITOR_GET
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@@ -2179,7 +2179,7 @@ void DisplayServerMacOS::screen_set_keep_on(bool p_enable) {
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}
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if (p_enable) {
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String app_name_string = ProjectSettings::get_singleton()->get("application/config/name");
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String app_name_string = GLOBAL_GET("application/config/name");
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NSString *name = [NSString stringWithUTF8String:(app_name_string.is_empty() ? "Godot Engine" : app_name_string.utf8().get_data())];
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NSString *reason = @"Godot Engine running with display/window/energy_saving/keep_screen_on = true";
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IOPMAssertionCreateWithDescription(kIOPMAssertPreventUserIdleDisplaySleep, (__bridge CFStringRef)name, (__bridge CFStringRef)reason, (__bridge CFStringRef)reason, nullptr, 0, nullptr, &screen_keep_on_assertion);
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