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Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog

This commit is contained in:
FireForge
2022-07-07 19:31:19 -05:00
parent 5268efdcd9
commit e4067064ce
59 changed files with 188 additions and 149 deletions

View File

@@ -830,7 +830,7 @@ ShaderEditor::ShaderEditor() {
vbc->add_child(dl);
disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload_shader_from_disk));
disk_changed->get_ok_button()->set_text(TTR("Reload"));
disk_changed->set_ok_button_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &ShaderEditor::save_external_data));