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Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog

This commit is contained in:
FireForge
2022-07-07 19:31:19 -05:00
parent 5268efdcd9
commit e4067064ce
59 changed files with 188 additions and 149 deletions

View File

@@ -347,7 +347,7 @@ MultiMeshEditor::MultiMeshEditor() {
populate_amount->set_value(128);
vbc->add_margin_child(TTR("Amount:"), populate_amount);
populate_dialog->get_ok_button()->set_text(TTR("Populate"));
populate_dialog->set_ok_button_text(TTR("Populate"));
populate_dialog->get_ok_button()->connect("pressed", callable_mp(this, &MultiMeshEditor::_populate));
std = memnew(SceneTreeDialog);