diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 3cf0fa89271..6c19c6ace48 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -245,10 +245,12 @@
Icon set in [code].ico[/code] format used on Windows to set the game's icon. This is done automatically on start by calling [method OS.set_native_icon].
- If [code]true[/code], disables printing to standard error in an exported build.
+ If [code]true[/code], disables printing to standard error. If [code]true[/code], this also hides error and warning messages printed by [method @GDScript.push_error] and [method @GDScript.push_warning]. See also [member application/run/disable_stdout].
+ Changes to this setting will only be applied upon restarting the application.
- If [code]true[/code], disables printing to standard output in an exported build.
+ If [code]true[/code], disables printing to standard output. This is equivalent to starting the editor or project with the [code]--quiet[/code] command line argument. See also [member application/run/disable_stderr].
+ Changes to this setting will only be applied upon restarting the application.
If [code]true[/code], flushes the standard output stream every time a line is printed. This affects both terminal logging and file logging.