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Added ability to retrieve back textures stored on GPU

This commit is contained in:
Juan Linietsky
2019-06-25 19:49:52 -03:00
parent e1b3444415
commit e3905f9af3
7 changed files with 364 additions and 60 deletions

View File

@@ -1635,6 +1635,9 @@ void VisualServer::_bind_methods() {
#warning TODO all texture methods need re-binding
ClassDB::bind_method(D_METHOD("texture_2d_create", "image"), &VisualServer::texture_2d_create);
ClassDB::bind_method(D_METHOD("texture_2d_get", "texture"), &VisualServer::texture_2d_get);
#ifndef _3D_DISABLED
ClassDB::bind_method(D_METHOD("sky_create"), &VisualServer::sky_create);
ClassDB::bind_method(D_METHOD("sky_set_texture", "sky", "cube_map", "radiance_size"), &VisualServer::sky_set_texture);