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Added ability to retrieve back textures stored on GPU
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@@ -1635,6 +1635,9 @@ void VisualServer::_bind_methods() {
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#warning TODO all texture methods need re-binding
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ClassDB::bind_method(D_METHOD("texture_2d_create", "image"), &VisualServer::texture_2d_create);
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ClassDB::bind_method(D_METHOD("texture_2d_get", "texture"), &VisualServer::texture_2d_get);
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#ifndef _3D_DISABLED
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ClassDB::bind_method(D_METHOD("sky_create"), &VisualServer::sky_create);
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ClassDB::bind_method(D_METHOD("sky_set_texture", "sky", "cube_map", "radiance_size"), &VisualServer::sky_set_texture);
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