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Add GDSOFTCLASS to deeper inheritors of Object
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@@ -86,6 +86,8 @@ struct VersatileResourceTemplate {
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};
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class RenderingDeviceDriver : public RenderingDeviceCommons {
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GDSOFTCLASS(RenderingDeviceDriver, RenderingDeviceCommons);
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public:
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struct ID {
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uint64_t id = 0;
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