You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Rename CanvasItem.update() to queue_redraw()
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
This commit is contained in:
@@ -35,7 +35,7 @@ void ColorRect::set_color(const Color &p_color) {
|
||||
return;
|
||||
}
|
||||
color = p_color;
|
||||
update();
|
||||
queue_redraw();
|
||||
}
|
||||
|
||||
Color ColorRect::get_color() const {
|
||||
|
||||
Reference in New Issue
Block a user