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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Rename CanvasItem.update() to queue_redraw()

Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on.

Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency.

Just a few comments have also been changed to say "redraw".

In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
This commit is contained in:
Micky
2022-08-13 23:21:24 +02:00
parent e60086f98b
commit e31bb5ffeb
111 changed files with 1354 additions and 1354 deletions

View File

@@ -775,14 +775,14 @@ void EditorResourcePicker::_notification(int p_what) {
case NOTIFICATION_DRAG_BEGIN: {
if (editable && _is_drop_valid(get_viewport()->gui_get_drag_data())) {
dropping = true;
assign_button->update();
assign_button->queue_redraw();
}
} break;
case NOTIFICATION_DRAG_END: {
if (dropping) {
dropping = false;
assign_button->update();
assign_button->queue_redraw();
}
} break;
}
@@ -1049,7 +1049,7 @@ void EditorAudioStreamPicker::_notification(int p_what) {
Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(audio_stream);
if (preview.is_valid()) {
if (preview->get_version() != last_preview_version) {
stream_preview_rect->update();
stream_preview_rect->queue_redraw();
last_preview_version = preview->get_version();
}
}
@@ -1083,10 +1083,10 @@ void EditorAudioStreamPicker::_notification(int p_what) {
}
}
stream_preview_rect->update();
stream_preview_rect->queue_redraw();
} else {
if (tagged_frame_offset_count != 0) {
stream_preview_rect->update();
stream_preview_rect->queue_redraw();
}
tagged_frame_offset_count = 0;
}
@@ -1107,7 +1107,7 @@ void EditorAudioStreamPicker::_update_resource() {
set_assign_button_min_size(Size2(1, font->get_height(font_size) * 1.5));
}
stream_preview_rect->update();
stream_preview_rect->queue_redraw();
}
void EditorAudioStreamPicker::_preview_draw() {