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Fix submenus deleted accidentally
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@@ -68,7 +68,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
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if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) {
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if (!read_only) {
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menu->clear();
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menu->clear(false);
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animations_menu->clear();
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animations_to_add.clear();
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