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Added Line2D node that draws a polygon-based line
It supports unlimited width, color gradient, texture and some geometry options for joints and caps. Also transparency without artifacts (provided that line joints aren't too sharp).
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@@ -88,6 +88,7 @@
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#include "plugins/script_editor_plugin.h"
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#include "plugins/script_text_editor.h"
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#include "plugins/path_2d_editor_plugin.h"
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#include "plugins/line_2d_editor_plugin.h"
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#include "plugins/particles_editor_plugin.h"
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#include "plugins/particles_2d_editor_plugin.h"
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#include "plugins/animation_tree_editor_plugin.h"
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@@ -6599,6 +6600,7 @@ EditorNode::EditorNode() {
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add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
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//add_editor_plugin( memnew( PathEditorPlugin(this) ) );
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//add_editor_plugin( memnew( BakedLightEditorPlugin(this) ) );
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add_editor_plugin( memnew( Line2DEditorPlugin(this) ) );
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add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) );
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add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) );
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add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) );
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