You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-24 15:26:15 +00:00
Better 2D Snapping
Consolidated duplicate snapping functions into CanvasItemEditor. Allow non-square grids. Add grid origin offsets. Allow seperate toggling of grid display. Add rotation snapping. Add offset snapping.
This commit is contained in:
@@ -90,7 +90,6 @@ protected:
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
Vector2 snap_point(const Vector2& p_point) const;
|
||||
virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event);
|
||||
void edit(Node *p_collision_polygon);
|
||||
CollisionPolygonEditor(EditorNode *p_editor);
|
||||
|
||||
Reference in New Issue
Block a user