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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes

Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
This commit is contained in:
Rémi Verschelde
2020-03-01 23:00:42 +01:00
committed by GitHub
78 changed files with 736 additions and 299 deletions

View File

@@ -435,7 +435,7 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) {
if (ScriptDebugger::get_singleton() && ScriptDebugger::get_singleton()->is_remote()) {
//quit from game window using F8
Ref<InputEventKey> k = ev;
if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_scancode() == KEY_F8) {
if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == KEY_F8) {
ScriptDebugger::get_singleton()->request_quit();
}
}