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Make conversions from NodePath to String explicit.

This commit is contained in:
Lukas Tenbrink
2025-06-11 16:19:23 +02:00
parent 51b0379e55
commit e2931a5c19
39 changed files with 99 additions and 99 deletions

View File

@@ -441,7 +441,7 @@ void Skeleton3DEditor::insert_keys(const bool p_all_bones) {
int bone_len = skeleton->get_bone_count();
Node *root = EditorNode::get_singleton()->get_tree()->get_root();
String path = root->get_path_to(skeleton);
String path = String(root->get_path_to(skeleton));
AnimationTrackEditor *te = AnimationPlayerEditor::get_singleton()->get_track_editor();
te->make_insert_queue();