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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Rename instance()->instantiate() when it's a verb

This commit is contained in:
Lightning_A
2021-06-17 16:03:09 -06:00
parent 60dcc4f39c
commit e28fd07b2b
371 changed files with 1318 additions and 1318 deletions

View File

@@ -64,7 +64,7 @@ public:
void set_enable_return_value(bool p_enable);
bool is_return_value_enabled() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptReturn();
};
@@ -91,7 +91,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptCondition();
};
@@ -118,7 +118,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptWhile();
};
@@ -145,7 +145,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptIterator();
};
@@ -177,7 +177,7 @@ public:
void set_steps(int p_steps);
int get_steps() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptSequence();
};
@@ -220,7 +220,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptSwitch();
};
@@ -258,7 +258,7 @@ public:
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptTypeCast();
};