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Rename instance()->instantiate() when it's a verb
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@@ -138,7 +138,7 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptReturn::instance(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstance *VisualScriptReturn::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn);
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instance->node = this;
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instance->instance = p_instance;
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@@ -154,7 +154,7 @@ VisualScriptReturn::VisualScriptReturn() {
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template <bool with_value>
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static Ref<VisualScriptNode> create_return_node(const String &p_name) {
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Ref<VisualScriptReturn> node;
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node.instance();
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node.instantiate();
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node->set_enable_return_value(with_value);
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return node;
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}
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@@ -231,7 +231,7 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptCondition::instance(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstance *VisualScriptCondition::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition);
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instance->node = this;
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instance->instance = p_instance;
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@@ -311,7 +311,7 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptWhile::instance(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstance *VisualScriptWhile::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile);
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instance->node = this;
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instance->instance = p_instance;
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@@ -435,7 +435,7 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptIterator::instance(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstance *VisualScriptIterator::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator);
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instance->node = this;
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instance->instance = p_instance;
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@@ -534,7 +534,7 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptSequence::instance(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstance *VisualScriptSequence::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence);
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instance->node = this;
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instance->instance = p_instance;
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@@ -618,7 +618,7 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstance *VisualScriptSwitch::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch);
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instance->instance = p_instance;
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instance->case_count = case_values.size();
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@@ -831,7 +831,7 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptTypeCast::instance(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstance *VisualScriptTypeCast::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast);
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instance->instance = p_instance;
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instance->base_type = base_type;
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