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Rename instance()->instantiate() when it's a verb

This commit is contained in:
Lightning_A
2021-06-17 16:03:09 -06:00
parent 60dcc4f39c
commit e28fd07b2b
371 changed files with 1318 additions and 1318 deletions

View File

@@ -87,7 +87,7 @@ public:
void set_breakpoint(bool p_breakpoint);
bool is_breakpoint() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) = 0;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) = 0;
struct TypeGuess {
Variant::Type type = Variant::NIL;
@@ -325,7 +325,7 @@ public:
void set_instance_base_type(const StringName &p_type);
virtual bool can_instance() const override;
virtual bool can_instantiate() const override;
virtual Ref<Script> get_base_script() const override;
virtual StringName get_instance_base_type() const override;
@@ -619,7 +619,7 @@ public:
template <class T>
static Ref<VisualScriptNode> create_node_generic(const String &p_name) {
Ref<T> node;
node.instance();
node.instantiate();
return node;
}