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Rename instance()->instantiate() when it's a verb
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@@ -160,7 +160,7 @@ Ref<StandardMaterial3D> FBXMaterial::import_material(ImportState &state) {
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const String p_fbx_current_directory = state.path;
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Ref<StandardMaterial3D> spatial_material;
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spatial_material.instance();
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spatial_material.instantiate();
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// read the material file
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// is material two sided
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@@ -223,7 +223,7 @@ Ref<StandardMaterial3D> FBXMaterial::import_material(ImportState &state) {
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} else if (fbx_texture_data != nullptr && fbx_texture_data->Media() != nullptr && fbx_texture_data->Media()->IsEmbedded()) {
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// This is an embedded texture. Extract it.
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Ref<Image> image;
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//image.instance(); // oooo double instance bug? why make Image::_png_blah call
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//image.instantiate(); // oooo double instance bug? why make Image::_png_blah call
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const String extension = texture_name.get_extension().to_upper();
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if (extension == "PNG") {
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@@ -256,7 +256,7 @@ Ref<StandardMaterial3D> FBXMaterial::import_material(ImportState &state) {
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}
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Ref<ImageTexture> image_texture;
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image_texture.instance();
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image_texture.instantiate();
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image_texture->create_from_image(image);
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texture = image_texture;
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@@ -324,7 +324,7 @@ Ref<StandardMaterial3D> FBXMaterial::import_material(ImportState &state) {
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if (spatial_material.is_null()) {
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// Done here so if no data no material is created.
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spatial_material.instance();
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spatial_material.instantiate();
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}
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const FBXDocParser::TypedProperty<real_t> *real_value = dynamic_cast<const FBXDocParser::TypedProperty<real_t> *>(prop);
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