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Rename instance()->instantiate() when it's a verb
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@@ -272,7 +272,7 @@ ShaderFileEditor::ShaderFileEditor(EditorNode *p_node) {
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main_vb->add_child(stage_hb);
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Ref<ButtonGroup> bg;
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bg.instance();
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bg.instantiate();
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for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) {
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Button *button = memnew(Button(stage_str[i]));
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button->set_toggle_mode(true);
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