1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Rename instance()->instantiate() when it's a verb

This commit is contained in:
Lightning_A
2021-06-17 16:03:09 -06:00
parent 60dcc4f39c
commit e28fd07b2b
371 changed files with 1318 additions and 1318 deletions

View File

@@ -359,7 +359,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img));
Ref<ImageTexture> tex;
tex.instance();
tex.instantiate();
Ref<ParticlesMaterial> material = node->get_process_material();
ERR_FAIL_COND(material.is_null());
@@ -387,7 +387,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2));
Ref<ImageTexture> tex2;
tex2.instance();
tex2.instantiate();
material->set_emission_normal_texture(tex2);
} else {