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Rename instance()->instantiate() when it's a verb
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@@ -537,7 +537,7 @@ CollisionPolygon3DEditor::CollisionPolygon3DEditor(EditorNode *p_editor) {
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pointsm = memnew(MeshInstance3D);
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imgeom->add_child(pointsm);
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m.instance();
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m.instantiate();
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pointsm->set_mesh(m);
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pointsm->set_transform(Transform3D(Basis(), Vector3(0, 0, 0.00001)));
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