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Add a default input parameter field to CurveTexture (in visual shaders)
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@@ -918,6 +918,7 @@ bool VisualShaderNodeCurveTexture::is_use_prop_slots() const {
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}
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VisualShaderNodeCurveTexture::VisualShaderNodeCurveTexture() {
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set_input_port_default_value(0, 0.0);
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simple_decl = true;
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allow_v_resize = false;
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}
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@@ -1002,6 +1003,7 @@ bool VisualShaderNodeCurveXYZTexture::is_use_prop_slots() const {
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}
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VisualShaderNodeCurveXYZTexture::VisualShaderNodeCurveXYZTexture() {
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set_input_port_default_value(0, 0.0);
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simple_decl = true;
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allow_v_resize = false;
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}
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