You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
This commit is contained in:
@@ -133,6 +133,10 @@ bool PluginScriptLanguage::has_named_classes() const {
|
||||
return _desc.has_named_classes;
|
||||
}
|
||||
|
||||
bool PluginScriptLanguage::supports_builtin_mode() const {
|
||||
return _desc.supports_builtin_mode;
|
||||
}
|
||||
|
||||
int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const {
|
||||
if (_desc.find_function) {
|
||||
return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code);
|
||||
|
||||
Reference in New Issue
Block a user