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SpriteFramesEditor Reallow deselecting frame with LMB press in select frames dialog
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@@ -172,7 +172,7 @@ void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
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// Prevent double-toggling the same frame when moving the mouse when the mouse button is still held.
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frames_toggled_by_mouse_hover.insert(idx);
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if (mb->get_control()) {
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if (frames_selected.has(idx)) {
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frames_selected.erase(idx);
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} else {
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frames_selected.insert(idx);
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