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Rename FileDialog's folder icon custom color to folder_icon_modulate
The custom color introduced in be8d569744
had the same name as the "folder" icon, which could cause conflicts
in the generated documentation.
The new name is also more self-explanatory.
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@@ -64,7 +64,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
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subdirectory_item->set_text(0, dname);
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subdirectory_item->set_icon(0, get_icon("Folder", "EditorIcons"));
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subdirectory_item->set_icon_color(0, get_color("folder", "FileDialog"));
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subdirectory_item->set_icon_color(0, get_color("folder_icon_modulate", "FileDialog"));
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subdirectory_item->set_selectable(0, true);
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String lpath = p_dir->get_path();
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subdirectory_item->set_metadata(0, lpath);
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@@ -187,7 +187,7 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
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continue;
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Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
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const Color folder_color = get_color("folder", "FileDialog");
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const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
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String text;
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Ref<Texture> icon;
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@@ -646,7 +646,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
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}
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Ref<Texture> folder_icon = (use_thumbnails) ? folder_thumbnail : get_icon("folder", "FileDialog");
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const Color folder_color = get_color("folder", "FileDialog");
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const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
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// Build the FileInfo list
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List<FileInfo> filelist;
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