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Bugfixes and ability to better specify filter and repeat modes everywhere.
Removes antialiased flag for draw_* methods.
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@@ -524,14 +524,14 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
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};
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if (p_selected) {
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state_machine_draw->draw_line(p_from, p_to, accent, 6, true);
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state_machine_draw->draw_line(p_from, p_to, accent, 6);
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}
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if (p_travel) {
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linecolor = accent;
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linecolor.set_hsv(1.0, linecolor.get_s(), linecolor.get_v());
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}
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state_machine_draw->draw_line(p_from, p_to, linecolor, 2, true);
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state_machine_draw->draw_line(p_from, p_to, linecolor, 2);
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Ref<Texture2D> icon = icons[p_mode + (p_auto_advance ? 3 : 0)];
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