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OpenGL: Unconditionally do glDisable(GL_FRAMEBUFFER_SRGB) because we do our own sRGB conversion

(cherry picked from commit dfcff4ef46)
This commit is contained in:
David Snopek
2024-08-12 11:26:23 -05:00
committed by Rémi Verschelde
parent d40fc50f08
commit e1af61467a
3 changed files with 7 additions and 28 deletions

View File

@@ -49,9 +49,6 @@ public:
virtual void on_instance_created(const XrInstance p_instance) override;
virtual void *set_session_create_and_get_next_pointer(void *p_next_pointer) override;
virtual void on_pre_draw_viewport(RID p_render_target) override;
virtual void on_post_draw_viewport(RID p_render_target) override;
virtual void get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) override;
virtual void get_usable_depth_formats(Vector<int64_t> &p_usable_swap_chains) override;
virtual String get_swapchain_format_name(int64_t p_swapchain_format) const override;
@@ -76,9 +73,6 @@ private:
Vector<RID> texture_rids;
};
bool srgb_ext_is_available = true;
bool hw_linear_to_srgb_is_enabled = false;
bool check_graphics_api_support(XrVersion p_desired_version);
#ifdef ANDROID_ENABLED