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Initialize class/struct variables with default values in platform/ and editor/
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@@ -211,6 +211,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
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hWnd = hwnd;
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use_vsync = false;
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vsync_via_compositor = false;
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pixel_format = 0;
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}
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ContextGL_Windows::~ContextGL_Windows() {
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