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Initialize class/struct variables with default values in platform/ and editor/
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@@ -204,7 +204,8 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
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mEglContext(EGL_NO_CONTEXT),
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mEglSurface(EGL_NO_SURFACE),
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driver(p_driver),
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window(p_window) {}
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window(p_window),
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vsync(false) {}
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ContextEGL_UWP::~ContextEGL_UWP() {
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cleanup();
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