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Initialize class/struct variables with default values in platform/ and editor/
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@@ -56,7 +56,7 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX
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struct vendor {
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const char *glxvendor;
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int priority;
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int priority = 0;
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};
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vendor vendormap[] = {
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