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Initialize class/struct variables with default values in platform/ and editor/
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@@ -55,10 +55,10 @@ MonoAssemblyName *new_mono_assembly_name() {
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struct AssemblyRefInfo {
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String name;
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uint16_t major;
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uint16_t minor;
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uint16_t build;
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uint16_t revision;
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uint16_t major = 0;
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uint16_t minor = 0;
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uint16_t build = 0;
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uint16_t revision = 0;
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};
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AssemblyRefInfo get_assemblyref_name(MonoImage *p_image, int index) {
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