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Initialize class/struct variables with default values in platform/ and editor/

This commit is contained in:
Rafał Mikrut
2020-11-24 10:12:55 +01:00
parent d1231be1c8
commit e1811b689b
87 changed files with 411 additions and 540 deletions

View File

@@ -49,7 +49,7 @@
struct FloatConstantDef {
String name;
float value;
float value = 0;
String desc;
};
@@ -4062,9 +4062,6 @@ void VisualShaderNodePortPreview::_notification(int p_what) {
void VisualShaderNodePortPreview::_bind_methods() {
}
VisualShaderNodePortPreview::VisualShaderNodePortPreview() {
}
//////////////////////////////////
String VisualShaderConversionPlugin::converts_to() const {