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Initialize class/struct variables with default values in platform/ and editor/
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@@ -290,6 +290,8 @@ void Path3DGizmo::redraw() {
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Path3DGizmo::Path3DGizmo(Path3D *p_path) {
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path = p_path;
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set_spatial_node(p_path);
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orig_in_length = 0;
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orig_out_length = 0;
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}
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bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
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