You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Initialize class/struct variables with default values in platform/ and editor/
This commit is contained in:
@@ -301,4 +301,6 @@ MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
|
||||
mesh_library_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
|
||||
mesh_library_editor->set_end(Point2(0, 22));
|
||||
mesh_library_editor->hide();
|
||||
|
||||
editor = nullptr;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user