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Merge pull request #52266 from AndreaCatania/coll
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@@ -224,7 +224,9 @@ Vector<Face3> Mesh::get_faces() const {
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Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const {
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if (p_simplify) {
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Vector<Ref<Shape3D>> decomposed = convex_decompose(1);
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ConvexDecompositionSettings settings;
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settings.max_convex_hulls = 1;
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Vector<Ref<Shape3D>> decomposed = convex_decompose(settings);
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if (decomposed.size() == 1) {
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return decomposed[0];
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} else {
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@@ -565,12 +567,12 @@ void Mesh::clear_cache() const {
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debug_lines.clear();
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}
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Vector<Ref<Shape3D>> Mesh::convex_decompose(int p_max_convex_hulls) const {
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Vector<Ref<Shape3D>> Mesh::convex_decompose(const ConvexDecompositionSettings &p_settings) const {
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ERR_FAIL_COND_V(!convex_composition_function, Vector<Ref<Shape3D>>());
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const Vector<Face3> faces = get_faces();
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Vector<Vector<Face3>> decomposed = convex_composition_function(faces, p_max_convex_hulls);
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const Vector<Vector<Face3>> decomposed = convex_composition_function(faces, p_settings);
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Vector<Ref<Shape3D>> ret;
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