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Fix visual shader items not applying the correct theme components
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@@ -174,7 +174,9 @@ void ShaderEditorPlugin::edit(Object *p_object) {
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} else {
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es.shader_editor = memnew(TextShaderEditor);
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}
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es.shader_editor->edit_shader(es.shader);
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// Needs to be deferred so it's called after entering the scene tree,
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// otherwise it won't be able to correctly fetch the editor theme.
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callable_mp(es.shader_editor, &ShaderEditor::edit_shader).call_deferred(es.shader);
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}
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// TextShaderEditor-specific setup code.
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