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Rename remove() to remove_at() when removing by index

This commit is contained in:
Lightning_A
2021-07-03 16:17:03 -06:00
committed by Aaron Record
parent 5efe80f308
commit e078f970db
134 changed files with 323 additions and 323 deletions

View File

@@ -144,7 +144,7 @@ void godot_icall_Array_Insert(Array *ptr, int32_t index, MonoObject *item) {
MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) {
int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item));
if (idx >= 0) {
ptr->remove(idx);
ptr->remove_at(idx);
return true;
}
return false;
@@ -155,7 +155,7 @@ void godot_icall_Array_RemoveAt(Array *ptr, int32_t index) {
GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
return;
}
ptr->remove(index);
ptr->remove_at(index);
}
int32_t godot_icall_Array_Resize(Array *ptr, int32_t new_size) {