You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-28 16:07:14 +00:00
Add loongarch64 support
This commit is contained in:
@@ -16,7 +16,7 @@ compatibility_platform_aliases = {
|
||||
}
|
||||
|
||||
# CPU architecture options.
|
||||
architectures = ["x86_32", "x86_64", "arm32", "arm64", "rv64", "ppc32", "ppc64", "wasm32"]
|
||||
architectures = ["x86_32", "x86_64", "arm32", "arm64", "rv64", "ppc32", "ppc64", "wasm32", "loongarch64"]
|
||||
architecture_aliases = {
|
||||
"x86": "x86_32",
|
||||
"x64": "x86_64",
|
||||
@@ -31,6 +31,7 @@ architecture_aliases = {
|
||||
"ppcle": "ppc32",
|
||||
"ppc": "ppc32",
|
||||
"ppc64le": "ppc64",
|
||||
"loong64": "loongarch64",
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user