1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Add renderer state defines to shader preprocessor

This commit is contained in:
Chaosus
2024-10-26 12:31:01 +03:00
parent 61accf0605
commit e021076b4c
2 changed files with 35 additions and 0 deletions

View File

@@ -132,6 +132,7 @@ private:
struct Define {
Vector<String> arguments;
String body;
bool is_builtin = false;
};
struct Branch {