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Add expand modes to TextureRect
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@@ -128,7 +128,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
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texture_display->set_texture(p_texture);
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texture_display->set_anchors_preset(TextureRect::PRESET_FULL_RECT);
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texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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texture_display->set_ignore_texture_size(true);
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texture_display->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
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add_child(texture_display);
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if (p_show_metadata) {
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