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Add expand modes to TextureRect
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@@ -1551,7 +1551,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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split_sheet_vb->add_child(split_sheet_panel);
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split_sheet_preview = memnew(TextureRect);
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split_sheet_preview->set_ignore_texture_size(true);
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split_sheet_preview->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
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split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
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split_sheet_preview->connect("draw", callable_mp(this, &SpriteFramesEditor::_sheet_preview_draw));
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split_sheet_preview->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_preview_input));
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