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Replace color phases with color ramp for Particles2D.
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@@ -91,6 +91,7 @@
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#include "plugins/polygon_2d_editor_plugin.h"
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#include "plugins/navigation_polygon_editor_plugin.h"
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#include "plugins/light_occluder_2d_editor_plugin.h"
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#include "plugins/color_ramp_editor_plugin.h"
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// end
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#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
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#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
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@@ -4157,6 +4158,7 @@ EditorNode::EditorNode() {
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add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) );
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add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) );
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add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) );
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add_editor_plugin( memnew( ColorRampEditorPlugin(this) ) );
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for(int i=0;i<EditorPlugins::get_plugin_count();i++)
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add_editor_plugin( EditorPlugins::create(i,this) );
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