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Consistantly use USE_MULTIVIEW as the define in shaders
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@@ -107,8 +107,8 @@ CopyEffects::CopyEffects(bool p_prefer_raster_effects) {
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copy_modes.push_back("\n#define MODE_PANORAMA_TO_DP\n"); // COPY_TO_FB_COPY_PANORAMA_TO_DP
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copy_modes.push_back("\n#define MODE_TWO_SOURCES\n"); // COPY_TO_FB_COPY2
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copy_modes.push_back("\n#define MODE_SET_COLOR\n"); // COPY_TO_FB_SET_COLOR
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copy_modes.push_back("\n#define MULTIVIEW\n"); // COPY_TO_FB_MULTIVIEW
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copy_modes.push_back("\n#define MULTIVIEW\n#define MODE_TWO_SOURCES\n"); // COPY_TO_FB_MULTIVIEW_WITH_DEPTH
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copy_modes.push_back("\n#define USE_MULTIVIEW\n"); // COPY_TO_FB_MULTIVIEW
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copy_modes.push_back("\n#define USE_MULTIVIEW\n#define MODE_TWO_SOURCES\n"); // COPY_TO_FB_MULTIVIEW_WITH_DEPTH
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copy_to_fb.shader.initialize(copy_modes);
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