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Physics Interpolation - Flush transforms after physics tick
Leftover transforms from the physics tick were being flushed during idle, which was causing problems for physics interpolation. This PR flushes the transforms at the end of the physics tick when physics interpolation is active.
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@@ -68,6 +68,7 @@ public:
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virtual void init();
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virtual bool iteration(float p_time);
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virtual void iteration_end() {}
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virtual bool idle(float p_time);
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virtual void finish();
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