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Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main
Fix issue causing the project manager to crash because of missing path argument
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@@ -57,6 +57,7 @@ import android.content.SharedPreferences.Editor;
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import android.content.pm.ConfigurationInfo;
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import android.content.pm.PackageManager;
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import android.content.pm.PackageManager.NameNotFoundException;
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import android.content.res.Resources;
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import android.graphics.Point;
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import android.graphics.Rect;
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import android.hardware.Sensor;
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@@ -69,6 +70,7 @@ import android.os.Environment;
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import android.os.Messenger;
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import android.os.VibrationEffect;
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import android.os.Vibrator;
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import android.util.Log;
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import android.view.Display;
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import android.view.LayoutInflater;
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import android.view.Surface;
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@@ -85,6 +87,8 @@ import android.widget.TextView;
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import androidx.annotation.CallSuper;
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import androidx.annotation.Keep;
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import androidx.annotation.NonNull;
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import androidx.annotation.Nullable;
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import androidx.annotation.StringRes;
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import androidx.fragment.app.Fragment;
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import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
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@@ -105,6 +109,8 @@ import java.util.List;
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import java.util.Locale;
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public class Godot extends Fragment implements SensorEventListener, IDownloaderClient {
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private static final String TAG = Godot.class.getSimpleName();
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private IStub mDownloaderClientStub;
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private TextView mStatusText;
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private TextView mProgressFraction;
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@@ -250,7 +256,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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* Used by the native code (java_godot_lib_jni.cpp) to complete initialization of the GLSurfaceView view and renderer.
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*/
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@Keep
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private void onVideoInit() {
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private boolean onVideoInit() {
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final Activity activity = getActivity();
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containerLayout = new FrameLayout(activity);
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containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
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@@ -262,7 +268,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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// ...add to FrameLayout
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containerLayout.addView(editText);
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GodotLib.setup(command_line);
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if (!GodotLib.setup(command_line)) {
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Log.e(TAG, "Unable to setup the Godot engine! Aborting...");
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alert(R.string.error_engine_setup_message, R.string.text_error_title, this::forceQuit);
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return false;
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}
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final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
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if (videoDriver.equals("vulkan")) {
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@@ -303,6 +313,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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}
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}
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}
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return true;
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}
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public void setKeepScreenOn(final boolean p_enabled) {
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@@ -344,13 +355,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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}
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public void alert(final String message, final String title) {
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alert(message, title, null);
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}
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private void alert(@StringRes int messageResId, @StringRes int titleResId, @Nullable Runnable okCallback) {
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Resources res = getResources();
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alert(res.getString(messageResId), res.getString(titleResId), okCallback);
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}
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private void alert(final String message, final String title, @Nullable Runnable okCallback) {
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final Activity activity = getActivity();
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runOnUiThread(() -> {
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AlertDialog.Builder builder = new AlertDialog.Builder(activity);
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builder.setMessage(message).setTitle(title);
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builder.setPositiveButton(
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"OK",
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(dialog, id) -> dialog.cancel());
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(dialog, id) -> {
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if (okCallback != null) {
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okCallback.run();
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}
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dialog.cancel();
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});
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AlertDialog dialog = builder.create();
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dialog.show();
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});
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@@ -471,7 +496,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
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mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
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GodotLib.initialize(activity,
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godot_initialized = GodotLib.initialize(activity,
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this,
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activity.getAssets(),
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io,
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@@ -482,8 +507,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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tts);
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result_callback = null;
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godot_initialized = true;
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}
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@Override
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@@ -54,7 +54,7 @@ public class GodotLib {
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/**
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* Invoked on the main thread to initialize Godot native layer.
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*/
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public static native void initialize(Activity activity,
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public static native boolean initialize(Activity activity,
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Godot p_instance,
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AssetManager p_asset_manager,
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GodotIO godotIO,
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@@ -74,7 +74,7 @@ public class GodotLib {
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* Invoked on the GL thread to complete setup for the Godot native layer logic.
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* @param p_cmdline Command line arguments used to configure Godot native layer components.
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*/
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public static native void setup(String[] p_cmdline);
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public static native boolean setup(String[] p_cmdline);
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/**
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* Invoked on the GL thread when the underlying Android surface has changed size.
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