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Fix typos in source code using codespell

From https://github.com/lucasdemarchi/codespell
This commit is contained in:
Rémi Verschelde
2017-03-24 21:45:31 +01:00
parent c103f32ea3
commit debeee56f7
98 changed files with 180 additions and 182 deletions

View File

@@ -470,7 +470,7 @@ bool ShaderEditorPlugin::handles(Object *p_object) const {
bool handles = true;
Shader *shader = p_object->cast_to<Shader>();
/*
if (!shader || shader->cast_to<ShaderGraph>()) // Dont handle ShaderGraph's
if (!shader || shader->cast_to<ShaderGraph>()) // Don't handle ShaderGraph's
handles = false;
*/