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Fix typos in source code using codespell

From https://github.com/lucasdemarchi/codespell
This commit is contained in:
Rémi Verschelde
2017-03-24 21:45:31 +01:00
parent c103f32ea3
commit debeee56f7
98 changed files with 180 additions and 182 deletions

View File

@@ -2606,7 +2606,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't import if edited scene was not saved."); //i dont think this code will ever run
accept->set_text("Can't import if edited scene was not saved."); //i don't think this code will ever run
accept->popup_centered(Size2(300,70));
break;
@@ -4846,7 +4846,7 @@ EditorNode::EditorNode() {
ResourceLoader::set_timestamp_on_load(true);
ResourceSaver::set_timestamp_on_save(true);
{ //register importers at the begining, so dialogs are created with the right extensions
{ //register importers at the beginning, so dialogs are created with the right extensions
Ref<ResourceImporterTexture> import_texture;
import_texture.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_texture);