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Unified several visual shader nodes
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@@ -276,6 +276,7 @@ class VisualShaderEditor : public VBoxContainer {
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void _add_texture3d_node(const String &p_path);
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void _add_curve_node(const String &p_path);
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void _setup_node(VisualShaderNode *p_node, int p_op_idx);
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VisualShaderNode *_add_node(int p_idx, int p_op_idx = -1);
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void _update_options_menu();
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void _set_mode(int p_which);
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